[Homebrew Game] Puyo Puyo
[Source] Homebrew Game, Puyo Puyo (APPLE ][ ® Apple Computer) | Written by: trapung

System Requirements
- System: Apple II family equipped with a 65C02 CPU (Apple IIe, IIc, or higher)
- RAM: 128KB
Controls
- Movement: Cursor keys (Left, Right, Down)
- Rotation: A key
Key Notes
- Most of the graphics were adapted from the Game Boy / Game Gear versions of Puyo Puyo.
- There is some background noise (pop noise) during music playback.
- The overall polish of the game, including difficulty settings, is still lacking.
- The display looks much cleaner when using the Composite Idealized mode in AppleWin video settings.
Personal Reflections from the Developer...
- Unless the noise issue is resolved, it's best to avoid using SoftDAC. For sound, sticking with Mockingboard is the way to go...
- I implemented a double frame buffer (Page 1 & 2), but it feels like an unnecessary luxury for Double High-Resolution (DHGR) graphics.
- It's hard to write structured and organized code in Assembly... The code just kept getting messier as the project went on 😭
[Source] Homebrew Game, Puyo Puyo (APPLE ][ ® Apple Computer) | Written by: trapung
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